About

Neha
Neha
Neha

ABOUT ME

ABOUT ME

ABOUT ME

8+

Years of Experience

8+

Years of Experience

8+

Years of Experience

Figma Screens Created

Figma Screens Created

Figma Screens Created

36

Animal Heads Made

36

Animal Heads Made

36

Animal Heads Made

I’m a product designer who turns messy problems into intentional, intuitive products.

My work often sits at the intersection of interaction design, visual systems, and the kind of structure that helps teams move faster without reinventing decisions. I’ve led projects ranging from design systems to end-to-end feature development, always with an eye on reducing ambiguity—for users and for engineers.

VALUES

VALUES

VALUES

What Drives Me

  1. Accessibility as a baseline, not an add-on

    Design should work for more people by default—not after launch, not “if there’s time.” I aim to build interfaces that account for a range of abilities, contexts, and devices from the start.

  2. Accessibility as a baseline, not an add-on

    Design should work for more people by default—not after launch, not “if there’s time.” I aim to build interfaces that account for a range of abilities, contexts, and devices from the start.

  3. Accessibility as a baseline, not an add-on

    Design should work for more people by default—not after launch, not “if there’s time.” I aim to build interfaces that account for a range of abilities, contexts, and devices from the start.

  4. Sustainable systems and decisions

    Good design should age well. I prioritize choices that reduce redesign churn, prevent one-off solutions, and create systems teams can actually maintain.

  5. Sustainable systems and decisions

    Good design should age well. I prioritize choices that reduce redesign churn, prevent one-off solutions, and create systems teams can actually maintain.

  6. Sustainable systems and decisions

    Good design should age well. I prioritize choices that reduce redesign churn, prevent one-off solutions, and create systems teams can actually maintain.

  7. Clarity over complexity

    I value interfaces that communicate quickly and reduce cognitive load. The goal isn’t to add features—it’s to make the right action obvious.

  8. Clarity over complexity

    I value interfaces that communicate quickly and reduce cognitive load. The goal isn’t to add features—it’s to make the right action obvious.

  9. Clarity over complexity

    I value interfaces that communicate quickly and reduce cognitive load. The goal isn’t to add features—it’s to make the right action obvious.

  10. Collaboration that de-silos design

    I believe design works best when it's shared, documented, and easy for others to use. I like working in ways that unblock engineers, align stakeholders, and create shared ownership.

  11. Collaboration that de-silos design

    I believe design works best when it's shared, documented, and easy for others to use. I like working in ways that unblock engineers, align stakeholders, and create shared ownership.

  12. Collaboration that de-silos design

    I believe design works best when it's shared, documented, and easy for others to use. I like working in ways that unblock engineers, align stakeholders, and create shared ownership.

MOREMOREMORE

MOREMOREMORE

MOREMOREMORE

Plant Mamacita

Plant Mamacita

PNW Magic

PNW Magic

Foodie

Foodie

Clamping

Clamping

Wannabe Mermaid

Wannabe Mermaid

Plant Mamacita

Plant Mamacita

PNW Magic

PNW Magic

Foodie

Foodie

Clamping

Clamping

Wannabe Mermaid

Wannabe Mermaid

Plant Mamacita

Plant Mamacita

PNW Magic

PNW Magic

Foodie

Foodie

Clamping

Clamping

Wannabe Mermaid

Wannabe Mermaid